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Computer Graphics and Multimedia

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Computer Graphics and Multimedia

Book Details

  • Publisher: S.K. Kataria & Sons

  • Author: Udit Agarwal

  • Language: English

  • Edition: Reprint 2013

  • ISBN: 9789350143162

  • Pages: 425

  • Cover: Paperback

  • Dimensions: 9.4 x 7.3 x 0.7 inches

About the Book

This English paperback book by Udit Agarwal is a comprehensive academic resource for students studying computer graphics, multimedia systems, animation concepts, and computer science applications. The book covers important topics such as introduction to computer graphics, graphics primitives, scan conversion, polygons, 2-D transformation, windows and clipping, 3-D transformation, three-dimensional projections, interaction, hidden lines and surfaces, curve generation, rendering and illumination, colour models, and multimedia systems. It also includes a lab manual, previous year papers, and an index, making it helpful for classroom learning, practical laboratory work, self-study, revision, and examination preparation. With its structured topic coverage and practical orientation, this book is suitable for computer science, information technology, MCA, BCA, engineering, diploma, and technical course students looking for a reliable reference on computer graphics and multimedia concepts.

$4.20
Computer Graphics and Multimedia
$4.20

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Book Details

  • Publisher: S.K. Kataria & Sons

  • Author: Udit Agarwal

  • Language: English

  • Edition: Reprint 2013

  • ISBN: 9789350143162

  • Pages: 425

  • Cover: Paperback

  • Dimensions: 9.4 x 7.3 x 0.7 inches

About the Book

This English paperback book by Udit Agarwal is a comprehensive academic resource for students studying computer graphics, multimedia systems, animation concepts, and computer science applications. The book covers important topics such as introduction to computer graphics, graphics primitives, scan conversion, polygons, 2-D transformation, windows and clipping, 3-D transformation, three-dimensional projections, interaction, hidden lines and surfaces, curve generation, rendering and illumination, colour models, and multimedia systems. It also includes a lab manual, previous year papers, and an index, making it helpful for classroom learning, practical laboratory work, self-study, revision, and examination preparation. With its structured topic coverage and practical orientation, this book is suitable for computer science, information technology, MCA, BCA, engineering, diploma, and technical course students looking for a reliable reference on computer graphics and multimedia concepts.

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