
Introduction to Computer Graphics
Book Details:
• Author: Udit Agarwal
• Publisher: S.K. Kataria & Sons
• Edition: Reprint 2012
• Language: English
• Number of Pages: 350
• Binding: Paperback
• Release Date: 01 January 2012
• ISBN: 9789350141670
About the Book:
This book is a comprehensive guide to computer graphics and graphical transformations, specially designed for computer science and information technology students. Written by Udit Agarwal, the book explains the principles of computer graphics, image processing, and graphical rendering techniques in a clear and systematic manner.
The book covers important topics including graphics primitives, introduction to images, scan conversion, polygons, 2D and 3D transformations, windows and clipping, three-dimensional projections, hidden lines and surfaces, curve generation, rendering, and illumination techniques. The content is presented in an easy-to-understand format to support conceptual understanding and practical learning in computer graphics.
With well-organized chapters and detailed explanations, this book serves as an excellent academic and reference resource for university studies, programming practice, technical learning, and competitive examinations related to computer graphics and visualization.
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Description
Book Details:
• Author: Udit Agarwal
• Publisher: S.K. Kataria & Sons
• Edition: Reprint 2012
• Language: English
• Number of Pages: 350
• Binding: Paperback
• Release Date: 01 January 2012
• ISBN: 9789350141670
About the Book:
This book is a comprehensive guide to computer graphics and graphical transformations, specially designed for computer science and information technology students. Written by Udit Agarwal, the book explains the principles of computer graphics, image processing, and graphical rendering techniques in a clear and systematic manner.
The book covers important topics including graphics primitives, introduction to images, scan conversion, polygons, 2D and 3D transformations, windows and clipping, three-dimensional projections, hidden lines and surfaces, curve generation, rendering, and illumination techniques. The content is presented in an easy-to-understand format to support conceptual understanding and practical learning in computer graphics.
With well-organized chapters and detailed explanations, this book serves as an excellent academic and reference resource for university studies, programming practice, technical learning, and competitive examinations related to computer graphics and visualization.


















